Wednesday 20 January 2016

Games Art: 2D Pathway - Environment (M1/4)

For this unit, I choose the 2D pathway, as that is the area I wish to specialise in. We were given the task to create an Art Concept Pack of either an Environment, Character or Vehicle for a game of our own design. I then started generating ideas on what I could make, mainly interested in an environment design.




Above is my reference/mood board of something I had an idea of, after reading an article about the ship breaking industry a few years ago. The consumption and demand for goods in the future would be so great with an increasing population, I thought it would be an interesting idea to have these giant container ships flying with the power of something like anti-gravity which, with no drag, would get to places quicker.




For my one sheet I had to create a short back story and basic info to why the container ships are now floating rather than sailing etc.




I made this sketch back in 2014 when I first had the idea but never went any further with it.

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