Thursday, 22 October 2015

Winter Submission: Milestone 2 - Digital Art

Our second milestone, for our Winter Submission, was to have a working 'prototype' build and all the main concept art complete. Below are my central digital art pieces to help aid our group's team members with their individual job roles.




Above is a final view for one of the camera perspective shots in our game. I used a simple grayscale tone to help place the dimensions and interior space for our environment artist to model in Maya.




Furthermore, I made sure to create both a church and a catacomb environment piece, as they are the two locations in our game. I also labelled (in white) potential objects and their locations that the player would collect or use to advance forward in the level.




For our character artist, I created two model sheets with the features and general build of the protagonist and enemy; with a portrait profile and short back stories.




Something I enjoyed solving for the character artist, was the size and proportions of our games protagonist (William) facial features. In the previous image, the portrait angles were off centre and not aligned. So to help the character artist when it came to modelling, I made three perspective views aligned horizontally and vertically using rulers in Photoshop.




Below is an object sheet I made to help our team decide on ideas of what the player could pick up throughout the game. Certain items such as the medication and documents, you would pick up and take with you. However, something like a photograph or the audio tapes would be observable only and placed down again after interacting with it.




Underneath is a concept, I quickly made for our UI artist, of what are our games main menu layout could look like. After clicking on one of the options on the menu, the camera position would pan and move from one spot to another.




After going through several name ideas for our game, we as a team, settled on the title, MISSING IN ACTION. I felt that the name suited the story's features really well and in addition, the term M.I.A (Missing In Action) was used back in the Second World War. 

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